Xamarin.Mac projects (macOS desktop apps) can be opened in Visual Studio and compiled to check for errors, but Mac applications cannot currently be built for distribution in Visual Studio. See the release notes on Xamarin.Mac support for more information about the limitations of Mac projects in Visual Studio. I have a late 2011 MacBook pro, last week updated to High Sierra and this morning I woke up to all my app icons replaced with question marks, and pretty much all files either “damaged or incomplete”. Visual Studio does not open in Mac OSX High Sierra Reported by Jarrid Bainbridge Feb 15 at 12:25 AM visual studio for mac Installed Visual Studio and when I first go to open the application it shows up in finder. Tour Start here for a quick overview of the site. I'm trying to get c++ debugging working on mac os high sierra. Here is my launch.json file. I not really sure how to get it running. Browse other questions tagged c++ debugging visual-studio-code osx-high-sierra or ask your own question. 4 months ago.
Active1 year, 6 months ago
I want to install Visual Studio on macOS. Is this possible?
dayanruben
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Priyank saxenaPriyank saxena
7 AnswersVisual Studio
Yes! You can use the new Visual Studio for Mac, which Microsoft launched in November.
Read about it here: https://msdn.microsoft.com/magazine/mt790182
Download a preview version here: https://www.visualstudio.com/vs/visual-studio-mac/
vyedinvyedin
I recently purchased a MacBook Air (mid-2011 model) and was really happy to find that Apple officially supports Windows 7. If you purchase Windows 7 (I got DSP), you can use the Boot Camp assistant in OSX to designate part of your hard drive to Windows. Then you can install and run Windows 7 natively as if it were as Windows notebook.
I use Visual Studio 2010 on Windows 7 on my MacBook Air (I kept OSX as well) and I could not be happier. Heck, the initial start-up of the program only takes 3 seconds thanks to the SSD.
As others have mentions, you can run it on OSX using Parallels, etc. but I prefer to run it natively.
aevankoaevanko
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I guess you can install it via Parallel or in any other Virtual machine with windows in it
Sebastian PiuSebastian Piu
No. Neither Visual Studio or the .NET framework will run on Mac OSX (although the latter is changing). However, if you want to write an application in a similar framework, you could use Mono and MonoDevelop.
GelatinGelatin
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There is no native version of Visual Studio for Mac OS X.
Almost all versions of Visual Studio have a Garbage rating on Wine's application database, so Wine isn't an option either, sadly.
Delan AzabaniDelan Azabani
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While Parallels is technically a VM it is capable of running games in high resolution at a high frame rate. If you run Parallels in Coherence mode it completely integrates Windows 7 into OS X and .Net framework is fully supported. So yes you can install Visual Studio on your Mac however the Apps you created would only run of windows computers unless they were web based.
statuspherestatusphere
Visual Studio For Mac Os
Yes, you can! There's a Visual Studio for macs and there's Visual Studio Code if you only need a text editor like Sublime Text.
KuroganiKurogani
Not the answer you're looking for? Browse other questions tagged visual-studiomacos or ask your own question.
Process: Electron [10882]
Path: /Applications/Visual Studio Code.app/Contents/MacOS/Electron Identifier: com.microsoft.VSCode Version: 1.19.3 (1.19.3) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: Electron [10882] User ID: 501
Date/Time: 2018-02-04 14:02:17.904 -0500
OS Version: Mac OS X 10.13.3 (17D47) Report Version: 12 Anonymous UUID: 280DF019-3F9E-24D0-BB06-0462870F79C5
Time Awake Since Boot: 92000 seconds
System Integrity Protection: enabled
Crashed Thread: 0
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY ![]()
Termination Reason: DYLD, [0x1] Library missing
Application Specific Information:
dyld: launch, loading dependent libraries
Dyld Error Message:
Library not loaded: @rpath/Electron Framework.framework/Electron Framework Referenced from: /Applications/Visual Studio Code.app/Contents/MacOS/Electron Reason: no suitable image found. Did find: /Applications/Visual Studio Code.app/Contents/MacOS/../Frameworks/Electron Framework.framework/Electron Framework: file too short /Applications/Visual Studio Code.app/Contents/MacOS/../Frameworks/Electron Framework.framework/Electron Framework: stat() failed with errno=1
Binary Images:
0x104731000 - 0x104731ff7 +com.microsoft.VSCode (1.19.3 - 1.19.3) <1A780387-B9CC-365B-9D6C-C38A9E714A15> /Applications/Visual Studio Code.app/Contents/MacOS/Electron 0x11274c000 - 0x11279698f dyld (519.2.2) <6695F30B-4E88-3C0B-9867-7D738C44A3E6> /usr/lib/dyld ![]()
Model: Macmini5,1, BootROM MM51.007B.B00, 2 processors, Intel Core i5, 2.3 GHz, 8 GB, SMC 1.76f0
Graphics: Intel HD Graphics 3000, Intel HD Graphics 3000, Built-In Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1333 MHz, 0x80AD, 0x484D54333531533642465238432D48392020 Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1333 MHz, 0x80AD, 0x484D54333531533642465238432D48392020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xE4), Broadcom BCM43xx 1.0 (5.106.98.102.30) Bluetooth: Version 6.0.2f2, 3 services, 27 devices, 1 incoming serial ports Network Service: iPhone 2, Ethernet, en6 Network Service: iPad, Ethernet, en4 Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: SanDisk Ultra II 500GB, 500.11 GB USB Device: USB 2.0 Bus USB Device: Hub USB Device: iPhone USB Device: BRCM20702 Hub USB Device: Bluetooth USB Host Controller USB Device: USB 2.0 Bus USB Device: Hub USB Device: iPad USB Device: IR Receiver Thunderbolt Bus: Mac mini, Apple Inc., 22.2 Comments are closed.
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